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Text File  |  2001-11-11  |  8KB  |  172 lines

  1.    [tResourceCollector]
  2. ;=---------------------------=;
  3.    Imperial Cargo Ferry
  4. ;=---------------------------=;
  5.  
  6.  
  7.  
  8. ;Source Files
  9. ;=----------=
  10. pMexData                            tResourceCollector\Rl0\LOD0\tResourceCollector.mex
  11. LODFile                             tResourceCollector.lod
  12.  
  13. ;Ship Physics
  14. ;=----------=
  15. mass                                400                    ; ship mass [fighter = 1]
  16. momentOfInertiaX                    400                    ; resistance to rotation
  17. momentOfInertiaY                    400                    ; [fighter = 1]
  18. momentOfInertiaZ                    400
  19. maxvelocity                        480.0//6x80MGLT                    ; [fighter = 1000]
  20. maxrot                                10                    ; maximum rotation speed [don't make faster than ~10]
  21. thruststrength[TRANS_UP]            150.0                      ; acceleration (m/s^2) [1-1000 approx. range]
  22. thruststrength[TRANS_DOWN]          150.0
  23. thruststrength[TRANS_RIGHT]         150.0
  24. thruststrength[TRANS_LEFT]          150.0
  25. thruststrength[TRANS_FORWARD]       150.0
  26. thruststrength[TRANS_BACK]          150.0
  27. rotstrength[ROT_YAWLEFT]              0.5                    ; rotational acceleration (deg/s^2) [0.01 - 1.0]
  28. rotstrength[ROT_YAWRIGHT]             0.5
  29. rotstrength[ROT_PITCHUP]              0.5
  30. rotstrength[ROT_PITCHDOWN]            0.5
  31. rotstrength[ROT_ROLLRIGHT]            0.5
  32. rotstrength[ROT_ROLLLEFT]             0.5
  33. turnspeed[TURN_YAW]                   0.75
  34. turnspeed[TURN_PITCH]                 0.75
  35. turnspeed[TURN_ROLL]                  0.75
  36.  
  37. ;Basic Ship Stats
  38. ;=--------------=
  39. shipclass                            CLASS_Resource
  40. isCapitalShip                       TRUE
  41. buildCost                            650                    ; resource units to build
  42. buildTime                            60                    ; time in seconds to build
  43. supportUnits                        1                    ; Support Units required
  44. providesSU                            0    
  45. TimeShockedByEMP                    2.0                    ; time in seconds the ship will be paralized when hit by one EMP charge
  46. maxhealth                            3000                ; hit points
  47. groupSize                            1                    ; size of group ships of this type tend to form
  48. repairTime                            15                    ; every this many seconds
  49. repairDamage                        50                    ; this much damage is repaired
  50. repairCombatTime                    15                    ; every this many seconds
  51. repairCombatDamage                  50                    ; this much damage is repaired
  52. repairDroids                        8
  53. externalBuild                        FALSE                ; if TRUE, ship is built externally
  54. fowRadius                            9000
  55. forceFieldProtectionDistanceScale    1.1
  56. approxcollmodifier                    1.0                    ; use only % of collspheresize for rough approximations
  57. avoidcollmodifier                    1.0                    ; use only % of collspheresize for collision avoidance
  58. ;blastRadiusShockWave                1.75    ;MG not in Homeworld
  59. blastRadiusDamage                   230
  60. minimumZoomDistance                 225
  61.  
  62. ;Special
  63. ;=-----=
  64. resourcesAtOneTime                  650                 ; number of resources it will try to get before returning home
  65. maxresources                        650
  66. harvestRate                         31                          ; eat asteroid every n+1 frames.  This value must be 1,3,7,15, or 31
  67. harvestAmount                       1                           ; harvest asteroid for this many RU's every n+1 frames specified above
  68. cantMoveAndAttack                   TRUE
  69. repairApproachDistance                600.0
  70. canSpecialBandBoxFriendlies            TRUE
  71. Overlay_Selection_Scalar            0.9         ; scale the tactical overlay by this amount
  72. RKOEatMeTime                    10                ;Time Rko will take to eat this ship
  73. RKOGetsMissiles                    9                ;Number missiles Rko gets for eating this ship
  74.  
  75. ; Pilot View
  76. ;=---------=
  77. pilotViewOffsetX    26.0
  78. pilotViewOffsetY    0.0
  79. pilotViewOffsetZ    70.0
  80.  
  81. ;Weapons
  82. ;=-------=
  83. ;NONE
  84.  
  85. ;Gun Bindings
  86. ;=---------=
  87. ;NONE
  88.  
  89. ;Dock Points
  90. ;=-----------=
  91. NUMBER_OF_DOCK_POINTS           11
  92.  
  93. ; format is DockPoint           name,type,flyawaydist,mindist,maxdist,[headingdirection],[updirection]  (0=up,1=right,2=forward,4=down,5=left,6=back) for direction
  94. DockPoint                       center,DPT_Link,200,150,300,2,4
  95. DockPoint                       Point1,DPT_Salvage,500,500,600,0,2
  96. DockPoint                       Point2,DPT_Salvage,500,500,600,0,2
  97. DockPoint                        Leech0,DPT_Leech,185,185,200,0,2
  98. DockPoint                        Leech1,DPT_Leech,185,185,200,0,2
  99. DockPoint                        Leech2,DPT_Leech,185,185,200,0,2
  100. DockPoint                        Leech3,DPT_Leech,185,185,200,0,2
  101. DockPoint                        Leech4,DPT_Leech,185,185,200,0,2
  102. DockPoint                        Leech5,DPT_Leech,185,185,200,0,2
  103. DockPoint                        Leech6,DPT_Leech,185,185,200,0,2
  104. DockPoint                        Leech7,DPT_Leech,185,185,200,0,2
  105.  
  106. ;Explosions
  107. ;=--------=
  108. explosionType                       ET_ResourcerExplosion
  109.  
  110. ;Engine
  111. ;=---------=
  112. trailSegments                       10
  113. trailGranularity                    3
  114. trailColor                          0, 0, 0, 0, 0           ;grey team
  115. trailColor                          0, 1, 238, 238, 238
  116. trailColor                          0, 4, 141, 106, 87
  117. trailColor                          0, 9, 0, 0, 0
  118. trailColor                          1, 0, 0, 0, 0           ;red team
  119. trailColor                          1, 1, 225, 124, 33
  120. trailColor                          1, 4, 146, 0, 0
  121. trailColor                          1, 9, 0, 0, 0
  122. trailColor                          2, 0, 0, 0, 0           ;blue team
  123. trailColor                          2, 1, 11, 255, 255
  124. trailColor                          2, 4, 51, 0, 243
  125. trailColor                          2, 9, 0, 0, 0
  126. trailColor                          3, 0, 0, 0, 0           ;green team
  127. trailColor                          3, 1, 201, 254, 39
  128. trailColor                          3, 4, 0, 84, 4
  129. trailColor                          3, 9, 0, 0, 0
  130. trailColor                          4, 0, 0, 0, 0           ;yellow team
  131. trailColor                          4, 1, 255, 240, 97
  132. trailColor                          4, 4, 160, 124, 0
  133. trailColor                          4, 9, 0, 0, 0
  134. trailColor                          5, 0, 0, 0, 0           ;orange team
  135. trailColor                          5, 1, 225, 255, 11
  136. trailColor                          5, 4, 160, 124, 0
  137. trailColor                          5, 9, 0, 0, 0
  138. trailColor                          6, 0, 0, 0, 0           ;purple team
  139. trailColor                          6, 1, 255, 135, 157
  140. trailColor                          6, 4, 121, 0, 135
  141. trailColor                          6, 9, 0, 0, 0
  142. trailColor                          7, 0, 0, 0, 0           ;pale blue-green team
  143. trailColor                          7, 1, 45, 255, 149
  144. trailColor                          7, 4, 0, 105, 137
  145. trailColor                          7, 9, 0, 0, 0
  146.  
  147. trailRibbonAdjust                    0.5             ; also the default
  148. trailWidth                          17.0
  149. trailHeight                         30.0
  150. trailSpriteRadius                   65
  151. trailSpriteOffset                   -1.5
  152.  
  153. trailRibbonAdjust2                    0.5             ; also the default
  154. trailWidth2                          17.0
  155. trailHeight2                         30.0
  156. trailSpriteRadius2                   65
  157. trailSpriteOffset2                   -1.5
  158.  
  159. ;Scaling effects
  160. ;=--------=
  161. N-LIPS                              0.00012                 ; Max value for Interceptors for 5.0^4
  162.  
  163. ;NavLights
  164. ;=---------=
  165. NUMBER_OF_NAV_LIGHTS           4
  166.  
  167. ; format is NavLight            name, type, blinkrate (in seconds), size (in meters), min LOD, texture name
  168. NavLight                        frontnav1,          NAVLIGHT_FadeOnOff, 2,   .5, 0,   3, 2, etg\textures\star32
  169. NavLight                        frontnav2,          NAVLIGHT_FadeOnOff, 2,   .5, 0,   3, 2, etg\textures\star32
  170. NavLight                        caution1,       NAVLIGHT_FadeOnOff, 0.75, .5, 1,   3, 2, etg\textures\star32
  171. NavLight                        caution2,       NAVLIGHT_FadeOnOff, 0.75, 0.5, 1,   3, 2, etg\textures\star32
  172.